Right of Way

Right of Way
Right-of-way is the precedence given to a particular vessel or structure when navigating a course through space. Precedence is based upon the relative mobility of the class of the vessel or structure. Practically, this means that a vessel or structure with high mobility must yield to vessels and structures that are less mobile; in game terms, vessels or structures with higher Maneuver Ratings must yield to vessels or structures with lower Maneuver Ratings. If two ships or structures have similar maneuverability, the larger of the two (based on mass) has right-of-way.

The minimum safe distance between ships mandated by the Rules is five kilometers. A flyby at a distance of five to two kilometers is considered a “near miss,” and will result in a warning, and possibly a fine of up to 20,000 credits, to the navigator or pilot of the vessel that failed to yield the right-of-way. A flyby at a distance of less than two kilometers is considered a “near collision,” and will result in possible suspension of license and/or a fine of up to 50,000 credits. Again, this is in the Inner System only.

Right of Way

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